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DotA 6.78b map, the sub-version as well as the second map of v6.78 series is now officially released. The v6.78b fixes dozens of bugs that appeared in the previous patch. Now, players can no longer use exploit to control two heroes, Attacking allied ward with quelling blade has been fixed along with other miscellaneous bugs.
You can download the stable DotA 6.78b map and read it's changelogs below :
DotA 6.78b Map Download :
DotA 6.78b Changelogs (Patch Notes)
Note : Dont' Forget follow me on twitter @hackraymond
You can download the stable DotA 6.78b map and read it's changelogs below :
DotA 6.78b Map Download :
- DotA v6.78b.w3x (mirror 1)
- DotA v6.78b.w3x (mirror 2)
DotA 6.78b Changelogs (Patch Notes)
- Fixed a bug that allowed some players to control two heroes
- Fixed being unable to easily tell when Tombstone was Decrepified
- Fixed False Promise interaction with Shallow Grave
- Fixed Quelling Blade doing damage to allied wards
- Fixed the passive regen missing on Spirit Bear's Armlet
- Fixed Empty Bottle courier slow lasting a couple extra seconds after it is filled
- Fixed Buyback cooldown display not always being accurate
- Fixed Rupture hurting couriers
- Fixed some issues with targeting near units with Stone Caller
- Fixed Flak Cannon vs Gem
- Fixed Panda with Bloodstone being unable to revive
- Fixed swapping costing you an extra 100 gold if you swap after repicking a new hero
- Fixed multiple swaps costing you more gold
- Fixed Bloodrage removing Doom and stuns from allies
- Fixed Bloodrage removing Elder Dragon Form
- Fixed various tooltips
- Fixed a bug with Courier haste speed when interacting with slows
- Fixed Bloodstone charges being slightly inaccurate when activating the item manually
- Fixed Rupture piercing Shallow Grave
- Fixed False Promise interaction with Armlet and Power Treads
- Fixed Shadow Demon base int
- Fixed Mortal Strike interaction with Linken's Sphere
- Fixed an Aghnaim's Scepter droppability issue
- Fixed aoe XP/Gold with deny/neutral/suicide
- Fixed Aghanim Reaper buyback not being prevented properly if someone else gets the last hit
- Fixed some minor issues with the values on Eye of the Storm
- Fixed Geomagnetic Grip being wasted if targeting ground and no nearby Rock is found to pull
Note : Dont' Forget follow me on twitter @hackraymond
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